![]() The smallest enemy on the map are wisps, with everything else in the spawn pool having massive chunks of hp. If you intend to get through this level legit, these are the pointers I have.Įnemy hp thresholds are much higher. Many just skip it entirely which feels like cheating to me. Stage 5 in particular is a wall for most players. I'll take one over a monster tooth or a medkit (unless I'm rex).Ĭommando is my favorite character so I'll try and chime in. Not saying that's you, but that's one example of a mistake a lot of people make because they dislike a specific item because of their idea of the ''perfect build''. A teddy stops you getting into that situation more often, but 100 teddies won't help you when you actually need the health. It's about that moment when you find yourself at half health and need to get the health back to get your one shot protection. They might stop you taking more damage than one leech seed can heal, but it's not about the total. They are no replacement for consistent healing during combat. But here's the thing: teddies are a false economy. Sometimes I meet players who like a certain playstyle or build and they avoid some really valuable items because they don't understand their potential.įor instance, I know a guy who thinks teddies are better than leech seeds. It also allows for better CC as you can kill the enemies faster.Or a better question would be are there any items you always avoid? ![]() This item allow you to have better DPS with the increased attack speed, and can activate more on-hit effects. This also makes all the bounces of Frag Grenades explode, so purposely making the Frag Grenade bounce alot can put out many explosions. This will allow all your attacks to explode, being very useful for killing a swarm of enemies or attacking from very far away. The Molten Perforator has a chance on-hit to make 3 magma balls fly out of the enemy, dealing 300% damage each. 1 being missile that seek enemies and damage them) which are good because of Commando's high Proc Coefficient. 1 and Ukulele activate on-hit CC effects, (Ukulele being chain lightning, and AtG Missile Mk. These three items provide good amounts of CC. These allow you to deal lots of damage while keeping your health up.ĪtG Missile Mk. (Lens-Maker's Glasses increase by 10%, Predatory Instincts, Shatterspleen, and Harvester's Scythe all increase by 5%) The Predatory Instincts give bonus Attack Speed on crits, which are guaranteed, Shatterspleen bleeds on crits, as well as makes bleeding enemies explode on death, and Harvester's Scythe heals you on crits. This allows for dealing large amounts of Bleed, boosts on attack speed, as well as powerful lifesteal. These four items are basically a universal item build, they work on every character. (9x) Lens-Maker's Glasses, Predatory Instincts, Shatterspleen, and Harvester's Scythe The timer for the explosion begins after the first bounce, and is 1s long. The number of shots increases with attack speed.īefore attack speed changes, it has 6 shotsĭescription - Throw a grenade that explodes for 700% damage. Fire repeatedly for 100% damage per bullet. If used in the air, it will act like an extra jump U T I L I T Y -ĭescription - Slide on the ground for a short distance. Deals 40% more damage evrey time it passes through an enemy.ĭescription - Fire two close range blasts that deal 8x200% damage total.ĭamage falloff starts at 6m and ends at 25m, decreasing by approximately 75% damage ![]() S E C O N D A R Y -ĭescription - Fire a piercing bullet for 300% damage. Shoots 6 times per second, with Attack Speed of 1ĭamage falloff starts at 25m and ends at 60m, decreasing by approximately 50% damage P R I M A R Y -ĭescription - Rapidly shoot an enemy for 100% damage.
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